Skip to content
The Heavens' Covenant
This archive is sealed. Speak the passphrase.

Caldrith

The Frostbound Reach Caldrith

Description

A frozen expanse of tundra and icy peaks. The landscape is dominated by glaciers, icy caverns, and perpetual snowstorms. Hidden beneath the ice are remnants of an ancient kingdom, its secrets locked in permafrost. Its remote and unforgiving environment makes governance nearly impossible. Clans here are independent and fiercely protective of their land. The region is a staging ground for rebellion, as the Empire’s forces struggle to maintain their footing in the icy terrain. The frozen ruins are both a lure for treasure seekers and a haven for rebels. The Crystal Citadel is a focal point for myths, with imperial scholars desperate to uncover its secrets.

Inhabitants

  • Vaeryns: Dominate the region, carving out a living through cunning and strength.
  • Clans: Hardy people who domesticate frostwolves, hunting and ice fishing.
  • Creatures: Frost elementals and ice drakes.

Key Settlements

  • Frost-Hold: Vaeryn resistance fortress carved into a glacier.

Mystical Features

  • The Everfrost Caverns: Luminous ice formations that amplify cold-based magic.
  • The Crystal Citadel: A frozen palace rumored to hold the Eternal Hearth, a relic capable of staving off the relentless cold.

Location

Far to the north, beyond Ironridge, marking the northernmost region of Tavrenne.